AI Insights · Timothy · October 2023
Top 5 Idler Games on iOS in the UK: Q3 2023 Performance
Discover the performance trends of the top 5 idler games on iOS in the United Kingdom during Q3 2023, including downloads, revenue, and weekly active users.
During the third quarter of 2023, the top 5 idler games on iOS in the United Kingdom demonstrated varying performance trends in downloads, revenue, and weekly active users. Here’s a closer look at how each app fared, based on data from Sensor Tower.
Idle Lumber Empire - Wood Game experienced fluctuations in revenue, starting at approximately $31.7K at the end of June and peaking at around $34.5K in late July before tapering off to about $24.7K by the end of September. Downloads saw a notable increase mid-quarter, reaching a high of 9.8K in the week of August 28. Weekly active users rose from 16.8K at the end of June to a peak of 19.2K in early September, before stabilizing at around 16.8K by the end of the quarter.
Gold and Goblins: Idle Games showed a mixed performance in revenue, starting at $15.9K and peaking at $22.6K in early September, but closing the quarter at approximately $12.6K. Downloads were relatively low throughout the quarter, with a slight increase to 1.6K in the final week. Weekly active users saw a gradual decline from 22.6K to 17.8K by the end of September.
Idle Mafia experienced a revenue peak of around $18.6K in mid-July, followed by a steady decline to $13.2K by the end of the quarter. Downloads remained fairly stable, with a peak of 2.8K in early September. Weekly active users fluctuated, starting at 13.2K and peaking at 16.4K in early July, before settling at approximately 12.4K by the end of September.
My Perfect Hotel saw significant increases in both revenue and downloads. Revenue surged from around $1.3K at the end of June to a peak of $30K in late August, before ending the quarter at approximately $14.1K. Downloads followed a similar trend, skyrocketing to 173.5K in late August, before settling at around 64K by the end of September. Weekly active users mirrored this pattern, peaking at 319.3K in late August and stabilizing at around 173.5K by the end of September.
Eatventure had a steady decline in revenue, starting at $13.5K and ending the quarter at approximately $5K. Downloads also decreased from 27K at the end of June to around 10.8K by the end of September. Weekly active users remained relatively stable, fluctuating between 7.9K and 10.5K throughout the quarter, before ending at around 8.4K.
For more detailed insights and data, visit Sensor Tower.